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Project Statistics Read all of the information before attempting to join. It's all very important, and it won't take you that long. Sub-boards: Communiqué, Broadcast |
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CLICK!! by guest Dec 13, 2006 18:08:32 GMT -5 |
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Reality Bites Talk about anything you like, with keeping the rules in mind, no doubt. Sub-board: Identity Crisis |
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~Tiana~ (Your friendly Blizzard) by tiana Apr 25, 2006 2:17:42 GMT -5 |
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New Shipment New? Post your application to become one of Project: Wolf's many members. Note that we are rather picky about who gets in, so keep in mind that this is a literate site. Sub-board: Pending Directory |
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Waya, Wolf-dog by wayashinzui Jun 10, 2008 18:38:33 GMT -5 |
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Off the Wall Graffiti - 1 Viewing Whether it's stories, poems, spaztastic pictures, chalk art, jokes, or a brilliant creative something that you'd couldn't stop yourself from sharing, post it here. Includes a Request Board. Sub-board: In Demand |
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I take requests... by Xenophobe Apr 23, 2006 13:51:53 GMT -5 |
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Strategic Design Our fantastic plot artist (whoever the gifted soul may be,) will often reveal their ideas to the site here. You can make suggestions on it, maybe something they haven't thought of quite yet. Also, if you yourself have a thought about a plot (totally rhymes) go ahead and share that here as well. Sub-board: Employees Only |
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Outskirts - 1 Viewing Sitting at the edge of the gold-struck town, a large log-house tavern stands. It is here where the town ends and the wilderness begins - here is where all sledding expeditions begin, and where the starving, mangled sled-dogs roam freely, heeding the warnings of drunken men, armed with bottles and rocks. The race track ends just south of this area, providing an entertaining loophole from the cruel reality. |
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Beauty by scythe Jun 6, 2006 13:22:39 GMT -5 |
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Cruel Expanse Loghouse is far from sight, so stop looking back, foolish dog. Indeed, only the foolish roam to these arctic tundras, north of the hated civilization. Some say spirits roam here, some say the simple emptiness will drive a dog crazy, perhaps more logically, some declare one will die of starvation out here. I'd go back, silly dog. |
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Dappled Leaf Forest! Perhaps as rare as happiness in this land, the majestic trees east of Loghouse wait in the distance, a insignificant smudge of green on the horizon. Prey may be found here, as can shelter - seems like paradise, no? Keep in mind - looks can be decieving. |
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Jagged Gold If you're now sitting here at Jagged Gold, craning your aching neck to stare, wonderingly, at the massive cliff protruding from the earth before you, chances have it you arrived towing a fat mushier, and triple your weight in mining tools. Indeed, this is where the gold is found, this is where it all began - the destination for all teams, where they will wait, patiently, for days on end, in this bitter and miserable enviroment, scavenging for gold and food, fighting over scraps like one would over a steak - why, this makes Loghouse seem like heaven! God bless America. |
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The Streets Perhaps more fitting a name is THE street and the alleys of Loghouse. The action is here, the commotion, the bloody, ferocious little party can always be found in this dangerous little spread. |
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Move aside, let the devil sit on his throne. by akumu Jun 10, 2006 3:31:44 GMT -5 |
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Tavern Refuge Given up? I see. Alas, if you can no longer bear the greed of man and ferocity of dog, perhaps the kindly, bleeding heart of the Bartender will pity you, and he will take you in, adding you to his collection of healthy, gentle dogs. But beware! Step out onto the streets and prepare, 'cuz dogs here don't like weaklings like you. The tavern is a little ways from Loghouse, up the hill, but still in sight. |
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Rustic Hangar If it wasn't for the barn, who knows who would survive the harsh, spiteful climate of the Canadian North? The ancient, run-down barn (resembling a maze inside) houses much of the canine population of Loghouse, like a den split into many, many sections. A great tragedy of some sort once shook the place, and the results show to this day - a few mere scraps of metal provide a roof, while fallen walls, lofts, and so forth cut the massive innards into many little hide-aways for dogs. Or, at least, some get their own private quarters - many are thrown into a large room, until they are permitted by a Lead Dog, or fight for one of their own. Perhaps it is time to take the risk, however - one is far less respected if he or she sleeps in the 'trash-hole'. |
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The Rubble A good deal away from modern Loghouse, an old building stands (hunches, perhaps, would be more suiting a word), covered with ice, snow, and bits of litter of all sorts. To the great bewilderment of man, sometimes the population of dogs will drop, sharply, before returning. Chances are those missing dogs had retreated to the Rubble, where they lived in a hierarchary, resembling the wolves they once were, inside the walls and floors of this great old structure. But alas, ranks of the silly little Loghouse teams mean nothing here - here there are alphas, proper alphas, tyranting over the civilization of Lead Dogs to whelps with an iron paw, summoning them here, before sending them back. This structure lies in between the unrefined wilderness and the livid taste of Loghouse. |
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Anscestorial Ranks by Rit Mar 3, 2006 23:50:11 GMT -5 |
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Mahikan Lead Dog: Kivak; Sled Alpha: None; Forerunner: None Moderator: Kivik Sub-board: Southern Barracks |
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Trinity Lead Bitch: Vayge; Sled Alpha: None; Forerunner: None Moderator: Rit Sub-board: Morose Little Shed |
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Chippewwa Lead Dog: Brutice; Sled Alpha: None; Forerunner: None Moderator: Brutice *~Midas~* Sub-board: Eastern Barracks |
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Aztec Lead Dog: Silinrul; Sled Alpha: None; Forerunner: None Moderator: Silinrul Sub-board: Wreckage Garrison |
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Lineup Leave your depressions to die and get ready for PW's only entertainment. Race. Every other month or so the program holds a race to see which team gets the most funding. (Meaning the only dogs that get decent food, shelter, overall treatment.) Of course, they'll be run twice as much as the other teams, but anything's better than starvation, right? The electric air and excitement isn't something to miss. The starting area is northeast of Loghouse, which has become in this snowy desert the center of the universe. |
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Pine Canopy The orange mile-markers can barely be seen through the density of the forest. This is the most trecherous, grueling part of the path. There's ice, snowstorms, fallen trees, predators, tumbling rocks, avalanches, and hypothermia. The hills are always at an incline; it's exhausting to haul the fat-ass and his sled all the way through the mountains. But somehow at least two of the teams can pull through it to the end. Don't wander off alone... |
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Sprint-Way Think the forest was tiring? Ready for a chance to catch your breath? You're mistaken, dog. This is the final section of the racing grounds, where the canines must run there hearts out. Literally. Many dogs die here just from pure over-work. It's a completely flat stretch of ground that trails north to the Jagged Gold, and south to the tundra. The Sprint-way is where competition now aches in the bones of both the team and musher. Run all the way to the finish line, which is constantly in sight, a mirage, or collapse underneath the sled. |
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Government Records[/b] Archives include: Deceased (Inactive bios), Historical Events (Dead ic/occ threads), and a record of updates from the start of PW. (Not including the old edition.) Sub-boards: Expired, Historical Events, Filed Updates |
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